Local Town Park · Day 1
SPRINT
0/10 OUT
0/10 BINNED
$0
ORIENTATION

PICK YOUR POOPSMITH

Choose a ranger, then make them yours.

Rookie Standard issue. Green shirt, brown hat, no idea what is coming.
SKIN
WILD SKIN
HAT
SHIRT
PANTS

LEVELS

Win all four days at a park to move on to the next.

PooprScoopr

Somebody has to do it. Today, that somebody is you.

The job

You are the Poopsmith - the one person in town willing to take the park job nobody else wants. The doggos arrive all day, every day, and they never stop coming.

  • Scoop a pile by walking over it. Your scoop only holds so much.
  • Bin it. Only piles that reach a bin count toward the day's quota.
  • Win the day: quota binned, lawn completely clear, bag empty.
  • Lose the day: too many piles out at once and Parks & Rec close the park.
  • Leave a pile too long and it draws flies, then kills the grass.

A year at every park

Each park is four days - one for each season. Clean all four and you are promoted to a bigger park.

  • Spring Fresh start. Watch for rain - you are slower, and piles take longer to lift.
  • Summer Burnt grass does not grow back. Get there before the stains start.
  • Fall Falling leaves bury piles, so every scoop takes a moment to rake.
  • Winter Snow hides piles and buries the paths. No flies, though - everything is frozen.

Your tools and crew

Every pile you bin pays. Spend it between days on bigger scoops, better gear, or help.

    Trouble

    • Guard dogs stand over their own pile. Step inside the red ring and you drop half your load.
    • Park kids get in your way - and step in any pile you leave sitting, tracking it everywhere.
    • Dogs hate vacuums. A working Proomba that rolls into a guard dog's ring scares the dog off its pile.
    • Proombas misfire. Rarely, but when one does it smears poop all over the park. Hit RESET fast - it is back to work 8 seconds later.
    • The night shift is the same job by lantern light. Your radar sees in the dark, at least.
    • Bins fill up. A full bin is out of service until the honeywagon pumps it out - call it mid-shift, or book a cheaper pickup between days. The truck parks outside the fence and the driver drags a fire hose to each bin (it slows you down if you step over it). Short on cash? Number 2 runs a tab - but every morning you start in debt costs a 15% late fee and 1 popularity, and at -$500 you are fired.
    • Something new every park. From Park 2 on, some days bring picnics, lost dogs, crows or raccoons raiding the bins, squirrels, thunderstorms, a celebrity dog with paparazzi, a rival Poopsmith, snack dogs or a wedding - and the shop gets new gear, from compactor bins to a golf cart. Each day from Park 2 also sets an optional side goal.
    • Snowed in? Call the SNOW PLOW (or press L) to clear every path at once.
    • Popularity. The better you do, the more people come - dog walkers, geese, influencers, food trucks, the Health Inspector, park events, budget cuts and labor trouble. Each new level brings one new problem.

    Controls

    Keyboard: WASD or arrow keys to walk (or click the ground) - hold SHIFT to run - C for crew jobs - R (or X) resets a misfiring Proomba - B drops a bin being moved - H calls the honeywagon - L calls the snow plow - G hops in or out of the golf cart - P or Esc to pause.

    Touch: touch anywhere on the left for the thumbstick (push further to go faster), Boost to run, or tap the ground to walk there.

    New here? Try the Orientation first - it is optional, and nothing in it counts.

    PooprScoopr